Cralon Dev Discusses Storytelling and Player Choice in a Dungeon-Crawling Game
The indie space is often filled with experimentation, as it’s a place where developers can take retro ideas and blend them with modern game design.Cralonis Pithead Studio’s first in-development title, after Björn and Jennifer Pankratz co-founded it following Piranha Bytes' shuttering, and it seeks to bring theclassic first-person dungeon-crawler experienceinto the current era of gaming. After falling into the abyss while hunting a demon, it’s up to the player to make their way back to the surface....