Summary
SeveralAtomfallplayers have been reporting a bug that can be encountered very early on in the game, wiping out any sound output entirely. There doesn’t seem to be any official word from theAtomfalldevelopment team yet on how to get around the issue of audio cutting out, but the player community is hard at work on fixing the problem by itself.
Released on March 27 with an early access period dating back to March 24,Atomfallplaces a creative spin on history, taking players back to an alternate version of the 1960s in which nuclear radiation infects a large portion of northwestern England. Theaction-RPG’s day-one inclusion on Xbox Game Pass Ultimatehas made it easy for a lot of players to dive in immediately, providing a lot of fan reactions right from the get-go.
While players seem instantly enamored withAtomfall’s unmistakably British charmand similarities to theFalloutfranchise, there have also been plenty of reports of bugs at launch. Developer and publisher Rebellion Developments addressed many of these in an official set ofpatch notesreleased on day one, covering a range of topics inclduing unresponsive combat AI, overlapping subtitles, item names and descriptions that would stay on the screen indefinitely, and friendly NPCs becoming hostile unexpectedly. However, the sound cutoff does not seem to have been acknowledged yet on the game’s official website or social media channels, which has prompted some players to get to work on figuring out workarounds to restore audio.
Atomfall Players Share Workarounds for No Audio Bug
The audio issue doesn’t seem to be tied to a specific platform, as players have been reporting running into the problem withAtomfallon Xboxand PlayStation-brand consoles as well as on PC. The reasons for the audio cutting out and not coming back are unclear, as there isn’t much consistency on what players were doing when they first encountered the bug, though it seems to pop up often in the earliest portions of the game. There has been some speculation that the bug is tied to the game’s autosave feature, but conflicting reports have determined that using the game’s options to push back autosave to 60-minute intervals still resulted in audio issues mere moments later. Ultimately, the best workaround players seem to have found, for now, is to simply exit out of the game entirely and boot it up again.
This is far from an ideal fix, forcing players to take a break from the action while they work out technical issues on their own. However, it seems to be a reliable one, even if it does have to be repeated at certain intervals. Whileburning questions aboutAtomfall’s bugs continue to pop up on forums, the day-one patch could be a good sign of things to come as Rebellion Developments continues its support for the game.