Summary
While development of the nextBattlefieldgame continues, fans of the first-person shooter franchise have demanded major changes to movement and sliding for the new entry. The newBattlefieldgame, often referred to asBattlefield 6, is confirmed to have improved gunplay and movement, but fans want very specific changes that could make gameplay feel more authentic to other military-based shooters.
On March 7, EA and the developers at DICE revealed an extensive update to its community regardingmajor gameplay changes for the next newBattlefieldgame. Although the game is in its early development stage, the developers are already prioritizing optimizations to multiplayer systems and gameplay elements, including weapon recoil and movement animations. According to the developers, there will be unique and exclusive recoil patterns for weapons, revamped movement animations, improved gunplay with camera shakes and firing adjustments, indicators for movement options, and 60Hz-optimized servers. There will also be revamped and improved crouch sprint, combat dive, and landing roll movements, resulting in aBattlefieldtitle that could feel drastically different fromBattlefield 2042, the most recent game in the series. However, one area that the update did not touch on was the sliding mechanic, which has been a point of contention forBattlefieldfans in recent years.
Reddit user Weirdolx shared their opinion aboutthe gameplay and movement features of theBattlefieldfranchise, believing that sliding mechanics ruins the experience of playing the game. Specifically, the player points out that the sliding mechanic makes the game feel more likeCall of Dutyor an arcade shooter instead of a strategic military-based shooter. Weirdolx wants theBattlefielddevelopers to remove sliding entirely or tone it down so that players can’t slide repeatedly in matches, and many players appear to be in agreement about gameplay changes.
Battlefield Players Want Major Changes to the Sliding Mechanic
Some players in the community point out that sliding doesn’t have a realistic amount of inertia inBattlefield 2042, and others believe jump-canceling takes away from the realistic gameplay features thatBattlefieldgames typically bring to the table. A few proposed gameplay changes include a shorter slide distance or a longer delay in recovery after sliding to ensure players do not rely on the mechanic during gunfights. However, some fans aren’t as enthusiastic about the proposed changes, with a few believing that sliding makes gameplay inthe long-runningBattlefieldseriesfeel more fluid.
At the very least, it appears that theBattlefielddevelopers could make gameplay changes and other adjustments based on feedback from players. EA usestheBattlefield Labsprogramto test new features for the upcomingBattlefieldgame, which is being developed by the largest team the franchise has ever had. The newBattlefieldgame is expected to launch within EA’s 2026 fiscal year, which runs from July 08, 2025, to July 19, 2025.