Summary

Final Fantasy 14Patch 7.2 was supposed to fix a security flaw that allowed mods like PlayerScope to track characters without consent, but a programmer stated that Square Enix’s efforts have already been beaten. The programmer posted how they and otherFinal Fantasy 14players were able to figure out what Square Enix changed in Patch 7.2 and voiced their concerns.

Patch 7.2, Seekers of Eternity, launched on March 25 following a 24-hour maintenance period. Along with introducing the Cruiserweight tier of the Arcadion raid series and the next chapter ofDawntrail’s main story,Seekers of Eternity made several Job changes. Among the most notable Job updates, the Black Mage received faster cast times and more damage, while the Pictomancer’s burst damage was nerfed after rounds of player feedback. Patch 7.2 also attempted to shieldFinal Fantasy 14player account ID information from malicious actors via a layer of encryption.

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However, Square Enix’s latest security fix has already been proven moot.In a PC Gamer interview, a programmer andFinal Fantasy 14player named NotNite shared how she and her friends defeated Square Enix’s latest security fixes. NotNite said that Patch 7.2 added a layer of network obfuscation to shield account ID information. However, the obfuscation was subsequently cracked via an algorithm. NotNite said some friends consented to testing her work, which proved 100% successful after several hours. NotNite recounted her efforts on Bluesky.

Final Fantasy 14 Patch 7.2 Security Changes Already Rendered Vulnerable

While NotNite did not disclose the algorithm used to break Square Enix’s obfuscations, she said thatFinal Fantasy 14mods that can read account ID information, including PlayerScope, will likely be updated once the algorithm is figured out. This is not the first time thatFinal Fantasy 14players have raised alarms over PlayerScope, which is a mod that tracks all characters associated with a player’s account by accessing client-side information. This could then be used by a malicious actor to stalk or harass another player.

NotNite surmised that the security changesFinal Fantasy 14made were due to potential development time and resource issues. In January,Square Enix acknowledged PlayerScope’s existenceand reiterated that mods and third-party tools are strictly prohibited by the game’s terms of service. The Patch 7.2 notes also stated that the Account ID changes would make some player names unable to be shown, but any affected entries could be remade.

Following her tests, NotNite criticized Square Enix’s efforts and stated the company should take steps to stop sending sensitive information to game clients. Between that anda wave of DDoS attacks onFinal Fantasy 14’s servers, only time will tell how Square Enix will respond.

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