Summary

A former Arrowhead Studios team member recently discussed the design process behindHelldivers 2, specifically regarding squads, explaining that prior to launch the studio had experimented with larger team sizes. This simply didn’t work the way developers wanted, with the four-person limit inHelldivers 2now being one of the game’s defining features. This, of course, hasn’t stopped players from wishing for expanded squad sizes, but considering what Arrowhead had to say on the matter, four players is likely the sweet spot.

At its core,Helldivers 2is a co-op experience that works best with a full squad. Solo players can hop into a match and attempt to vanquishHelldivers 2’s array of Automatons and Terminidson their own, but the true heart of the game only reveals itself with a full squad of four players.Helldivers 2was designed as a co-op game from the ground up, something evident with the game’s assortment of mission objectives. However, things also get tricky when adding more than four players to matches, according to Arrowhead, with a former lead developer recently sharing some details regarding five-player squads.

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During a recentQ&A, formerHelldivers 2design director Patrik Lasota shared that the game was originally designed to suit teams of five players. The game was tested in this format but was eventually dialed back by one due to issues with gameplay mechanics and overall balancing, something thatremains a key focus inHelldivers 2. “When you’re four people playing, if a fifth joins you, suddenly you’re a three stack and a two stack,” Lasota said. “It creates this unbalance. But if you’re five people and someone joins, you’re two three stacks and you’re three groups instead of one becoming a pair.” Lasota said that it’s difficult to ensure five players are all having fun, as there would always be an imbalance. “It turns out, when you’re five people, someone is always just standing around, not really participating in the action.”

Former Helldivers 2 Dev Discusses 5-Player Squads

These issues extended toHelldivers 2’s collection of Stratagems, which have the ability to quickly turn the tide of battle in players' favor. Four-person squads limit the number of Stratagems players can bring in, but Lasota explained that with teams of five, players had too much freedom when it came to selecting which ones to bring into battle. This resulted in less importance during the selection process before a match started, as players knew they had enough firepower to deal with what they needed to no matter what. “It just turned the game into…you didn’t really have to make any choices when it came to stratagems."

Community is a big part ofHelldivers 2,with Arrowhead Studios working to listen and adapt to player feedback. The game has been a massive success for both the studio and Sony, withHelldivers 2crossing some incredible milestones recently. Players are currently in the middle of the game’s new Omens of Tyranny update, with plenty more in store forHelldivers 2in 2025.

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