Summary

By now, anyone with an ear to the ground in the gaming space has heard the relentless comparisons being drawn between Ubisoft’sAssassin’s Creed Shadowsand Sucker Punch’sGhost of Tsushima. To be fair, bothgames are set in feudal Japan, andGhost of Tsushimaleft such a mark on the industry that any successor that is even remotely similar is subject to comparison. However,Assassin’s Creed Shadowspossesses a number of defining qualities that arguably set it apart fromGhost of Tsushima, should its loudest critics be willing to admit those differences are there.

WithAssassin’s Creed ShadowsandGhost of Tsushimabeing around three centuries apart from one another, there are bound to be plenty of differences in their architecture. Additionally, since both of these games come from different developers, their individual takes on the landscape and environments of feudal Japan are expected to contrast as well. As such, perhaps the many comparisons that have been made betweenAssassin’s Creed ShadowsandGhost of Tsushimaaren’t as merited as they initially seemed to be and were instead largely based on the success and popularity of Sucker Punch’s action-adventure game that preceded Ubisoft’s latest.

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Comparing AC Shadows' Feudal Japan to Ghost of Tsushima’s

Comparing the Architecture of Assassin’s Creed Shadows and Ghost of Tsushima

One of the most noticeable differences betweenAssassin’s Creed ShadowsandGhost of Tsushimais in their architectural design. InGhost of Tsushima, set during the late 13th century on Tsushima Island, architecture is more rural in its design, depicting Japanese villages that show the period’s emphasis on simplicity and tradition. These villages are defined by wooden structures and thatched roofs, as well as the Shinto shrines that can be found in the countryside surrounding said villages. Additionally, Japanese architecture during this period utilized negative space to ensure its buildings remained harmonious with nature, and this includes its minimally-decorated interiors.

WithAssassin’s Creed ShadowsandGhost of Tsushimabeing around three centuries apart from one another, there are bound to be plenty of differences in their architecture.

Assassin’s Creed Shadows Expansion Details Leaked on Steam

Assassin’s Creed Shadows, on the other hand, is set in the late 16th century during the Azuchi-Momoyama period, which significantly alters its architectural design. The Azuchi-Momoyama period was a time of significant architectural evolution, which involved increased urbanization and foreign interactions, so it already outperforms one ofGhost of Tsushima’s biggest flaws— its lifeless villages.Assassin’s Creed Shadowsfeatures bustling towns, dense samurai districts, and even ports reflecting the Portuguese and Jesuit influences of the time. All in all, this means thatAssassin’s Creed Shadowsfeatures a busier, denser, and more complex depiction of feudal Japan thanGhost of Tsushima.

Comparing the Landscape and Environmental Design of Assassin’s Creed Shadows and Ghost of Tsushima

The landscape and environments offeudal Japanwouldn’t have changed as drastically as architecture over the three centuries separatingAssassin’s Creed ShadowsandGhost of Tsushima, but each game’s developer still designed their worlds in specific ways.Ghost of Tsushima’s environments are more categorized by color and flora than anything else, whereasAssassin’s Creed Shadows' biomes occur through its real-time annual cycle.Ghost of Tsushimadoes feature a weather system and diverse vistas, butAssassin’s Creed Shadowskeeps its world feeling fresh by applying an ongoing shift in its appearance and mechanics.

Assassin’s Creed Shadows' open world is also significantly larger thanGhost of Tsushima’s, which allows it even more opportunity to incorporate environmental diversity.

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Ultimately, while it’s natural tocompareAssassin’s Creed ShadowstoGhost of Tsushima, such comparisons overlook the nuances separating these two unique depictions of feudal Japan.Assassin’s Creed Shadowssuccessfully steps out ofGhost of Tsushima’s shadow by offering players a busier, denser world driven by its changing seasons and complex architecture. ThoughAC Shadowswill undoubtedly continue to succumb to these comparisons, its willingness to paint a fresh picture of feudal Japan nonetheless shows its commitment to individual identity.

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Assassin’s Creed Shadows Expansion Details Leaked on Steam

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January 23 is Going to Be a Big Day for Assassin’s Creed Shadows

January 23 is Going to Be a Big Day for Assassin’s Creed Shadows

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