Doom: The Dark Ages, a prequel to the modern run ofDoomgames, promises to combine the old and new with its gameplay. To hearken back to classicDoomin a unique way,Doom: The Dark Ageswill also chart a much different course compared to its predecessor,Doom Eternal.

Announced in June 2024 with an explosive trailer reveal,Doom: The Dark Agesreleases on May 13. This marks a return to the mainline franchise after 5 years of absence, with the previous game in the modern line being 2020’sDoom Eternal. In an interview with Game Rant, game directors Hugo Martin and Marty Stratton went into detail about how the upcomingDark Ageswill craft a unique identity for itself, distinguishing the game fromDoom Eternal.

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Doom: The Dark Ages Will Be More Grounded Than Doom Eternal, But Just As Intense

The Dark Ages' “Stand And Fight” Approach

Martin summed up the change in identity betweenDoomEternalandDark Agesby pointing to the difference in weight. He argues that, compared to the freneticcombat ofDoom Eternal, the Slayer will feel “heavier and more powerful” inDark Ages. As he explained,

“InDoom Eternal, you were an F22 fighter jet; inDark Ages, you’re going to be an Abrams tank. It’s like going from a Ferrari to a monster truck—so you’re heavier and more powerful, but every bit as fast. That’s really the main shift, and you feel it when you play. That was very much inspired by the originalDoom, which is a very grounded experience. Movement is still a critical part of the game, but it’s more about weaving your way through a maze of projectiles, just like in the originalDoom, than it is flying around a jungle gym arena with multiple platforms.

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Playing into the more medieval take onDoom,The Dark Ages' emphasis on greater heft only makes sense. A lot of the marketing has focused on the message “Stand and Fight,” which is important with the Slayer’s new shield as well. A more grounded combat identity will greatly aid the game’s approach to the Slayer, positioning him as a knightly figure wielding unthinkable power. It also better fits in with the fanbase’s understanding of who the Slayer is. Speaking to this newDoom: The Dark Ages' gameplay direction, Stratton added,

“I think, in a weird way, it makes you feel more powerful. I was talking to our gameplay systems director last night, and we were both kind of agreeing on how, when you play the game, the design that Hugo describes makes the Slayer feel heavier than in any of our other games. You think about the Slayer as this heavy, powerful hero, but it’s really this cool thing when you play the game and you feel that weight—where the design that has made the game, from a combat perspective, feel the way it has. All of that comes back and really reflects so well in the development of this Slayer as a heavy, badass hero with unbelievable power, because you really feel your power in a more grounded way.”

‘I Don’t Agree With That’ Doom: The Dark Ages Director Responds to ‘Woke Ages’ Criticism

That’s not to say thatThe Dark Ageswill leaveDoom Eternalbehind. While a new gameplay identity will be pursued, Stratton mentioned that fans will finally be able to play through set pieces from thelore of priorDoomgames, stating that players will “get to play through that by piloting the best Atlan and taking on those giant demons.”

WHERE TO PLAY

BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELLDOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.

DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.REIGN IN HELLAs the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.STAND AND FIGHTExperience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.DISCOVER UNKNOWN REALMSIn his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id’s largest and most expansive levels to date.

‘I Don’t Agree With That’ Doom: The Dark Ages Director Responds to ‘Woke Ages’ Criticism

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