Ghost of Yoteiis among the most exciting games releasing in 2025, not just because it looks promising on its own, but also because it is followingGhost of Tsushima, one of the best games of 2020. To the surprise of many,Sucker Punch revealed thatGhost of Yoteiwould not, in fact, be continuing the story of Jin Sakai, instead taking place on mainland Japan, several centuries in the future. Naturally, there is also a new protagonist at the helm: Atsu.
There’s a fairly strong chance thatGhost of Yoteiwill not be linked toGhost of Tsushimathrough any direct narrative threads. Unlike a series likeAssassin’s Creed, whose anthology formula is upheld by connective tissue, such as the modern-day plot and the ever-warring Assassin and Templar factions,Ghost of Tsushimadoesn’t introduce any long-lasting plot elements. There are no globe-spanning cabals or grand movements for greater freedoms inGhost of Tsushima’s world. Rather, the first game is solely focused on a conflict between Japan and the Yuan Dynasty, and one samurai’s choice to win the fight by any means necessary. One can assume thatGhost of Yoteiwill walk a similar path.
If Ghost of Yotei Is Successful, Sucker Punch Could Have an Anthology On Its Hands
Ghost of Yotei Establishes a Precedent for New Settings
While many fans would surely have been happy to experience a new chapter in Jin’s story, there’s more potential in a new character and premise. Jin is a mortal man in a grounded franchise, unable to sustain a long-running story, barring a significant reduction in plausibility via immortality or some such development. Bringing a new face into the mix means that theGhostfranchise can tell a new,unrestrained story withGhost of Yotei, but it also means that future entries can do the same, as audiences won’t expect a fanatical devotion to continuity.
Ghost of Yoteiis still very much about “the romance and beauty of feudal Japan,” as Sucker Punch Creative Director Nate Fox puts it. Even though it takes place more thanthree centuries afterGhost of Tsushima, it’s still rooted in Japanese history and culture, which is reflected in its narrative, world-building, and gameplay. That said, Sucker Punch could very well choose to extend the series beyond The Land of the Rising Sun, moving forward with aGhost of ParisorGhost of Bangkok, for instance. Even if the series wants to stay firmly rooted in Japan, its untethering from temporal setting opens the door to greater narrative freedom.
Ghost of Yotei Could Be the Seed for the Ultimate Historical Fiction Anthology
Assuming that theconnection betweenGhost of TsushimaandGhost of Yoteiis more spiritual or symbolic than literal, Sucker Punch could be faced with a lot of potential for broader franchise-building. To make the comparison again,Assassin’s Creed’s anthology formula, while potent and clearly effective in some ways, is also restrictive: there’s always the need to weave in modern-day elements, Assassin-Templar conflicts, and the mystical, speculative fiction aspects relating to Isu and the like. Not only does this distract from the series' most unique element—its expertly recreated historical settings—but it also makes for a messier, more convoluted narrative overall.
SinceAtsu will be assuming the identity of The GhostinGhost of Yotei, it’s possible that Jin’s exploits will be something of a legend, serving as the connection between the two games. Still, this is a minor link, and more of an homage than anything else.
Ghost of Yoteicould introduce a version of this formulawithout all the superfluous ingredients. Its setting-hopping could be far more elegant and accessible, not chained to an overarching story. In theory, this would allow theGhostfranchise to continue in perpetuity without ever feeling old or derivative.
Ghost of Yotei
WHERE TO PLAY
Discover a bold, new story of a warrior in Japan who is on a mission of vengeance all her own.Set 300 years after the critically acclaimed Ghost of Tsushima, Ghost of Yōtei is standalone experience set in 1600s rural Japan. The story follows a haunted, lone mercenary named Atsu. Thirsty for revenge, she travels through the beautiful, rugged landscapes of northern Japan, hunting those who killed her family many years earlier.