Summary

Battlefieldhas shared more details about its upcoming installment, including promising news about the next game’s gunplay, movement, and servers. This development update comes from Battlefield Labs, the new community-focused branch overseeingBattlefield’s pre-launch tests.

The developers had previously confirmed thatBattlefield Portal would return to the nextBattlefieldgame. Beyond this and a handful of leaks and rumors, most details about EA’s upcoming FPS remained under wraps. However, that’s no longer the case, as the development team has now confirmed some intriguing gameplay and functionality details.

BattlefieldFranchiseTag

Battlefield’s Twitter account recently shared a detailed postunveiling a new weapon recoil system, improved movement animations, and 60Hz server optimization. While the game is still in its early development stages, these details suggest the developers are prioritizing a smoother multiplayer experience, more realistic gunplay, and a modernized movement system, possibly akin toCoD: Black Ops 6’s omnimovement. Notably, some of these features have already been confirmed forBattlefield Labs' first playtest on March 7, aimed in part at helping the community adapt to these changes while gathering feedback.

The Next Battlefield Game Will Have Improved Gunplay and Movement

While gunplay and movement improvements are the highlights of Battlefield Labs' development update, the 60Hz server optimization has also received praise from the community. InBattlefield 2042, server tick rates were inevitably reduced due to the high player count on certain maps, negatively impacting gameplay. However, it seems the developers have taken lessons from past entries and are working to prevent similar server issues. This is crucial, as server stability has long been a challenge for theBattlefieldfranchise. For instance,Battlefield 1players once demanded refundsdue to severe server crashes that rendered the game unplayable.

New gameplay details for the nextBattlefieldsuggest that DICE may be aiming to create an even more ambitiously immersive and realistic combat experience compared to previous installments. A weapon-specific recoil system could mean players will face a steeper learning curve when switching classes. This will likely be paired with a complex movement mechanic, which could intensify battles. However,Battlefield’s focus on realism also presents a challenge. If the developers fail to strike the right balance or introduce too many new features, they risk alienating players and repeating the missteps of some of the previousBattlefieldgames.

Battlefield

EA’s Battlefield franchise is a series of first-person shooter games. The games have predominantly been set in the modern day, though there have also been titles set in World War 1, World War 2, and in the near future.The Battlefield franchise is often compared to Call of Duty, with both franchises offering single-player campaigns and online multiplayer.