There are countless monsters lurking in the halls of the many levels ofR.E.P.O., and it’s of vital importance for players to know of some of the hardest monsters that they are going to face at random when they come into each level – especially if players mean to survive for yet another go of collecting valuables.

While there are a multitude of monsters inR.E.P.O.to look out for, below will be the most dangerous to encounter, along with a few tips that players are going to need to know about to counter or escape a deadly encounter with thesedreaded creatures of unknown origin.

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7Hidden

An Invisible Entity that Drags Players to their Doom

The Hidden is entirely invisible, other than a puff of black smoke that acts as its mouth when it breathes out ghastly wheezing. The Hidden is hard to spot, and even harder to counter, for the invisibility of the monster doesn’t aid in its capture, and the light footprints and ghastly breathing onlyseek to disturb playerswho are in chase.

The Hidden’s entire objective is to find players and kidnap them, snatching them and attempting to drag them into other enemies. It’s hard to counter because it’s hard to see what to kill, so players will need to be cautious around this entity and stick with friends so that they can grab each other off of the Hidden’s invisible clutches.

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6Huntsman

A Blind Rifleman With Incredible Reflexes

The Huntsman is a true threat to players, especially if they have a loud mechanical keyboard. The Huntsman is blind, but has incredible hearing that makes it able to pick up on the faintest of sounds. As soon as it hears something, the Huntsman is going to shout andshoot where it heard the sound, so players with their microphone enabled might be in trouble if they speak or even type on the keyboard.

To deal with a Huntsman, simply crouch and try and avoid it, or bait it away by hitting an object on the floor away from you so it doesn’t instantly kill you with its 100-damage-dealing rifle. He’s a hard fight to beat, even if he does fall over stairs – since the monster here needs 9 strength to be thrown.

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5Bowtie

A Large Wind Monster That Pushes Players Back with a Scream

The Bowtie is a ghastly creature, seemingly made of wind or some form of marshmallow puff that stalks the halls with heavy footsteps. It only wanders, but if it finds a player lurking in its line of sight then it can enter into a frenzied state where it will stomp around at high speeds, chasing players down andcrashing into everything in its way, regardless of whether its valuables or not.

The Bowtie’s attack involves a harsh blow which will see it push players back in a gust of wind. The scream itself doesn’t deal damage, but hitting walls and objects will cause 5 damage each time. The best way to deal with a Bowtie is to avoid it or to have 7 Strength to pick it up and throw it, to which it will take 4 slams.

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4Mentalist

A Psychic Alien That Pulls Players to Their Doom

The Mentalist is noted for its floating and meditating stance, where it will float across the halls in search of player activity with its oversized brain and alien physique. The Mentalist has one goal in mind: locate and follow players before using its giant mind to unleash a psychic attack that will pull them up and slam them into the ground for intense fall damage.

The anti-gravity field that the Mentalist pulls players into is near impossible to escape, and anyone caught within its blast is going to be stuck for 10 seconds as they await to be slammed down to the ground. The damage it deals is intense, sotry to hide from thisone by keeping underneath tables and beds, or have a teammate ready to pull you away from its grasp.

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3Robe

A Quiet Monster That Attacks When Seen or Touched

The Robe is terrifying for its silence, as it will not make itself known to players until it’s too late for them. The Robe will stalk players by following directly behind them, and if players dare to look it in the eye, then it will charge and attack, dealing knockback damage of over 50 health, and that’s not even involving a grab attack that deals 100 health’s worth of damage.

The Robe is scary and difficult to kill because of the strength needed to throw it, and how it gets aggressive when touched, so for this monster, just try to avoid looking at it and carry on as normal withoutinvolving yourself in its antics.

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2Rugrat

A Frustrating Baby That Throws Valuables

The Rugrat is a very annoying and bad baby that needs to be punished by being thrown into walls and floors so that it cannot harm the valuables and the players that are roaming its halls. The Rugrat has one goal in mind: to annoy the players as much as possible, which it does by picking up valuables and throwing them at full speed at the player.

The speed at which the Rugrat throws items is incredible, and it’s definitely going to hurt. If a Rugrat finds the C.A.R.T., it’s game over unless players can use 4 Strength Upgrades to slam it into the ground and kill it, for this baby is going to keep throwing things until players are dead or it gets bored, and it never gets bored.

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1Trudge

A Slow and Ultra-Deadly Menace with a Mace

The Trudge monster is perhaps the most dangerous of all, for it has an incredible amount of damage it can deal to players, even if the monster itself is extremely slow. The slow speed of the Trudge doesn’t mean it should be underestimated, as it can pull players out ofhiding spotswith its tendrils and try and chase them down with a shockwave from its mace.

Speaking of its mace, it’s an attack that will basically instantly kill players no matter how much health they have. To deal with the Trudge, it’s advised to just stay clear from it and hide when it’s nearby. It has far too much health to warrant killing it safely unless the Trudge is near a pit that it can be pushed into.