Summary

Xenoblade Chronicles X: Definitive Editionhas a hidden 60 FPS mode, discovered by a modder speculating that it might be a setting reserved for the Switch 2. There’s a chance this 60 FPS mode was just an initial idea from Monolith Soft that got scrapped during the remastering process, but it may also be an indication that a version ofXenoblade Chronicles X: Definitive Editionis being prepped for the Switch 2.

Xenoblade Chronicles X: Definitive Editionis an expanded and remastered version of theXenobladetitle released for the Wii U in 2015. This enhanced version brings visual improvements and various quality-of-life changes to the interface and exploration, especially to compensate for the lack of the GamePad. It also makes some battle adjustments, such as removing BLADE and Field Levels. For veterans,Xenoblade Chronicles X: Definitive Editionfeatures new storycontent accessible in the post-game, expanding the lore even further with a new Skell pilot character and a new enemy faction.

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Xenoblade Chronicles X: Definitive Editionofficially launched on March 20 for the Nintendo Switch, and rumors are already circulating that a version of thegame is planned for the Switch 2. Modder masagratordev shared information on Twitter about the RPG’s dynamic resolution range and the existence of a hidden 60 FPS mode. According to masagratordev, enabling this feature on the Switch causes weird issues in the game, such as gameplay being rendered every second frame at a 60 FPS output, but the player only gets 30 usable frames. The modder notes that no otherXenobladetitle has this hidden setting.

Xenoblade Chronicles X Hidden Settings Raises Speculation About a Switch 2 Version

The modder and other users speculate this could be the groundwork forXenoblade Chronicles Xto launch on the Switch 2. Technically speaking, many professionals already consider the fact that amassive open-world gamelikeXenoblade Chronicles Xran on the Wii U to be a miracle, crediting this achievement to Monolith Soft’s expertise. It’s possible that, at first, the studio tried to make the Definitive Edition run at 60 FPS on the Switch but realized it was unlikely and abandoned the attempt halfway through. However, the fact that this setting remains in the game and wasn’t outright removed leaves room for speculation about a potential Switch 2 patch that could run it at 60 FPS.

Even thoughXenoblade Chronicles X: Definitive Editiondoesn’t hit 60 FPS, the game is still a technological marvel. Given its vast expansiveness and the sheer freedom of an entirely connected planet, it was considered one of thebest Wii U games ever released. On the Switch, the game’s ambition and scope remain intact, now with high-resolution graphics, an enhanced soundtrack, and various contemporary quality-of-life improvements to please modern players.

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