Summary

Hazelight Studios has revealed thatSplit Fictionhas already reached two million sales within a week of the game’s launch. A split-screen co-op adventure,Split Fictionfollows two writers, Mio and Zoe, as they adventure through simulated versions of their original sci-fi and fantasy stories as part of a unique publishing deal gone wrong.

Preceded by The Game Awards 2021 GOTY winnerIt Takes Twoand 2018’s highly praisedA Way Out,Split Fictionis already proving to be a big hit among critics and fans alike. As of the time of writing,Split Fictionis sitting comfortably at a 90 onOpenCriticand has an Overwhelmingly Positive score onSteamwith almost 20,000 user reviews.

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Hazelight Studios revealedSplit Fictionhas sold more than two million copies since it launched on May 14, 2025. The studio said it is “blown away” by these sales figures, and thanked new and old fans alike for being so excited about the game. In the week since the launch of theexclusively co-opSplit Fiction, the studio has celebrated several major achievements and even highlighted the game’s many perfect review scores in a social media post the day after its release.

Split Fiction Hits Two Million Sales in One Week

The reveal ofSplit Fiction’s two million sales comes just a few days after Hazelight Studios celebrated one million sales of the game within two days of launch. This is particularly notable because, like previous Hazelight games, players only need one copy of the game to play online together. With theSplit FictionFriends Pass, only one co-op partner needs to ownSplit Fiction, while the other player can download the Friends Pass for free.

In late 2024, Hazelight Studios revealed thatIt Takes Twohad crossed 20 million sales, whileA Way Outhas achieved more than 11 million sales across its lifetime.It Takes Twohas a peak player count on Steam of about 70,000, whileA Way Outpeaked significantly lower at about 8,500 concurrent players. Despite only being released a week ago,Split Fictionhas already achieved a massive 260,000 peak player count, which could indicate strong long-term performance for Hazelight’s latest co-op adventure.

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Split Fictionand Hazelight’s previous two titles were published under the EA Originals label, an initiative by Electronic Arts to support independent games. However,Split Fictiondirector Josef Fares has stated thatHazelight will never put microtransactions in its games, a stark contrast to titles EA typically publishes likeMaddenandEA FC. The rapid success ofSplit Fictioncould be a sign that gamers' values are changing, especially considering how much more popularSplit Fictionis compared toIt Takes Twojust a week after its launch.

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