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Split Fiction introduces Mio and Zoe, our dual-protagonists, in the intro level ofSplit Fictioncalled Rader Publishing. After a botched attempt at getting Mio inside one of the machine pods, she accidentally falls inside Zoe’s pod, clashing her science fiction ideas with Zoe’s fantasy story beats. The game lets players experience the story ideas of both of the protagonists while unraveling the nefarious schemes of the company.
Freedom Fighters
Once the level starts, move across the facility by jumping, climbing, and wall-running through various obstacles. There’s a console at the end that both Mio and Zoe will need to use toactivate the lift.
After reaching the top,a ship will crashonto the platform, opening a path forward. Follow the path while making your way through moving metal blocks, narrow beams, and rotating pods.
You’ll eventually arrive at alarge laser turbinewith a control panel on its left. One of the players will need to interact and hold down the switch to reveal gaps in the laser fins. This will allow the other player time their grappling hook and reach the other side. Once a player makes their way to the other side of the turbine, the turbine will break down, allowing the one holding on to the switch to pass through.
After progressing further, players will need to walk ontwo narrow rails leading up to switchesat the end. Both switches need to be activated to open the hatch in the front.
Use the grappling hook to head into the opened hatch and make your way through the corridor until you arrive at some poles to climb. After climbing over the first few poles, you’ll need to make your way across theconstantly moving piston-like polesahead. First, understand the movement pattern of the pistons and then time your jumps right to make it across.
You’ll arrive at the exterior of the facility with a console at the end. Both players will have toactivate the switch multiple times once the white block reaches the centerto activate the console.
After activating the console, you’ll be targeted by laser beams from the ships in the sky. Use dodges to avoid getting hit until the platform underneath gets destroyed. Once the platform is destroyed, you’ll need todive into the pool belowand make your way back into the facility.
You’ll now enter aroom with hydraulic crusherslined up in front. Identify their crushing pattern and use a combination of jumps and dashes to grapple your way to the other side.
After reaching further into the facility, Zoe and Mio will open a double door that will lead to the building’s exterior, with anattack ship targeting them both. Carefully make your way across the hail of bullets and dropping platforms to reach the end and grapple onto the attacking ship.
After both players grapple onto the ship, it’ll fly off, and now Mio will be in the driver’s seat while Zoe will fend off enemy ships using the Gatling Gun on top. After safely making their way through the sandstorm, Zoe and Mio willinteract with a glitchthat will take them into the fantasy section of the level.
Brave Knights
Once players arrive in the fantasy setting of level 1 Rader Publishing inSplit Fiction, they’ll be greeted with a hoard of Ogres. This will begin the chase sequence, where you’ll have to run through the level.
After eventually arriving at a slope, you’ll need to ascend it while carefullyavoiding the falling barrelsfrom the top.
After making it over the slope, you’ll enter a wooden life that will be shot down, starting another chase sequence with the ogres. Players will eventually run over a bridge andfall into the pool below.
Keep swimming forward and watch the ogres going past you and hitting the wooden boards. They’ll hit and break the wooden boards, making a hole for you to swim through.
Towards the end of the pool section, players will get sucked into a hole andarrive inside a windmill. Make your way over the stacked boxes on the left and get on top of the platform with the windmill’s mechanism.
Use the pole inside the rotating mechanism to start climbing it. You’ll need to carefully ascend the mechanism and avoid hitting the spinning gears inside. After reaching the top, you’ll simplyleap off the tower and into a haystackbelow (remind me where you’ve seen this before).
After going through a gap, you’ll arrive at an open field with two ogres in the middle. If one of the ogres spots you, it’s an instant death by a rock. So, to go past the ogres, theplayer on the right will have to distract the ogrefirst, allowing the player on the left to move past the first gap.
Next, the player on the left will have to do the sameand distract the ogre to allow the player on the right to pass through the gap and reach safety. Now, a player on the right can safely move on to the next area as the ogre already has its back turned.
After making it through the area, players will arrive at a huge gathering of ogres holding flags. Each player has tohop carefully over the flagpolesto reach the other side of the area. Feel free to jump over the wooden shacks to get your bearings, then continue jumping over the poles and reach the end.
On the other side, there’s a box that both players will need to push to reach the next area.
After pushing the box down, Mio and Zoe will spot theglitch on top of the tower. So, this will begin the last chase sequence of the level one Rader Publishing chapter inSplit Fiction. This chase sequence can be a bit tricky as you’ll need to climb to the top of the tower while ogres break the wooden beams behind you.
As long as one player makes it to the top, the level will be completed, and players will progress tothe second level ofSplit Fiction.