Summary

Final Fantasyis a series known for the many secrets it harbors, with the community intensely discussing every game to figure out all the secrets they can uncover. This extends to the bosses too, with some being harder to unlock than others.

The bestFinal Fantasygames feature the most rewarding optional boss encounters players can encounter during their travels. However, givenhow elaborate the requirements are to unlock these boss encounters,it’s easy to see why the difficulty of these boss encounters is very high, too.

Vercingetorix in Final Fantasy 13

Once players reach the area of Gran Pulse,Final Fantasy 13finally opens up as they’re allowed to adjust their party makeup and the leader they control. It’s a development that should’ve occurred many hours prior, but fans won’t complain as long as they’re invested in the story and enjoy the wealth of optional content they can get their hands on.

This includes the many C’ieth Stone missions players can complete, which are quite numerous. Completing all but one mission is a time-consuming affair, but players are rewarded for their diligence by getting the opportunity to take onVercingetorix, a tough-as-nails boss who’s no pushover.

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Final Fantasy 10has its fair share of superbosses that players can take on to challenge themselves, with the Dark Aeons being no joke. These enemies can wipe out players in a flash, mandating that they make substantial progress in the Sphere Grid before taking on these challenging foes.

After defeating every Dark Aeon, players should head to the Calm Lands for the ultimate challenge. They’ve unlocked the superboss fight withthe giganticPenance,which will make players tear their hair out if they don’t know what to expect and are bombarded by the boss' Judgment Day attack over and over again.

Final Fantasy Boss Fight Penance FF10

One of the most charming games in the series,Final Fantasy 9is such a joy to explore that players will jump at any excuse to spend more time in the game world. Despite this fact, “Chocobo Hot & Cold” can be an annoying quest to complete unless players follow a guide, with progress in this side quest being mandatory to access the Chocobo Air Garden.

The superbossOzmaresides here, but players need to complete another optional activity to make this encounter easier to manage. By completing the “Friendly Monsters” side quest, Ozma can be hit with physical attacks and is weak to the Shadow element, letting players spam Doomsday with the proper protection to decimate this boss' health bar.

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Final Fantasy 7 Rebirthis a beautiful and challenging video game that fans will have a great time with. The open-world approach split fans down the middle, but the title’s joyful nature, coupled with its bombastic boss fight,s madeRebirthwell-worth checking out for fans of the originalFF7experience.

One ofthe optional bosses players can encounter in this game isGilgamesh, but there are several things that they must accomplish before he even welcomes players into his sanctum. Players must complete the Protorelic quests in each region, acquire all the summon materia in the game, then fight these summons in pairs on Gilgamesh Island before this boss considers them worthy of entering his inner sanctum.

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Crisis Core: Final Fantasy 7is a game where the SOLDIER missions are a great way to gain items, money, and experience. However, completing these missions can get tedious after a point, especially since there are so many of these jobs that Zack can take on.

If players want to unlock the game’s strongest encounter, they must complete every mission in the game without fail. Only then will they unlockthe optional battle againstMinerva, a superboss who requires a tactical approach if players don’t want to be obliterated by her attacks.

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TheTrial Mode introduced inFinal Fantasy 12: The Zodiac Ageserves as the ultimate challenge, but it can be a pain to deal with. Players can tackle a total of one hundred challenging combat scenarios, and they can only save after every tenth trial.

If players have the time and skills to get past 99 stages, then they must get ready for the game’s hardest encounter in the final Trial Mode stage. This is because the player must deal withall five Archadian Judge Magistersin one go, which is ridiculously hard and requires some tactical gambits and powerful combat techniques if they don’t want to succumb to the might of this overbearing force.

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Dissidia 012 Final Fantasyis the definitive edition of this beloved PSP fighting game, with improved visuals, a larger collection of fighters, and excellent combat that slowly but surely increases in difficulty with each battle. This may sound great for players who like a challenge, butthings get downright unreasonable if players want to face off against the game’s strongest foe.

For starters, players must either go through the other story campaigns or acquire the 2000 PP needed to unlock “Confessions of the Creator.” This campaign is full of hard-as-nails encounters, ending with a fight againstFeral Chaosthat will force players to pull out all the skills they’ve learned to take out the hardest foe inDissidia 012 Final Fantasy.

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Players who thought thatFinal Fantasy 16was a bit too easy for its own good will sing a different tune afterThe Rising TideDLC. The base encounters of this game are tough enough as is, but it’sthe challenges of the Kairos Gatethat make for a truly ridiculous grind.

If players want to face off against the game’s toughest foe, then the first thing they must do is get an S rank on all twenty stages of the Kairos Gate. To make things worse, players who lose againstThe Shadow Withinwill be forced all the way to the beginning of the Kairos Gate, forcing them to go through this grueling trial and attain the S ranks all over again to earn their shot at a rematch.

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Ozma - FF9