Summary

The announcement ofThe Legend of Zeldamovie has had fans of the venerable franchise excited to see how Nintendo and Sony would bring the adventures of Link and the world of Hyrule to the big screen. Now, they’ve gotten another great piece of news, as what may be the most exciting video game movie project in the works now officially has a release date.

Not much is known about the Legend of Zelda movie (so far), aside from the fact that it will be directed by Wes Ball, who recently helmed the very well-received Kingdom of the Planet of the Apes. Fans have definitely speculated about who they want to play certain roles, but no concrete details have been confirmed, until now.

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Rotten Tomatoes via Instagramrevealed thatThe Legend of ZeldaMovie will release on July 02, 2025. Presuming that no other issues delayZelda’s development further,The Legend of Zeldaand broader Nintendo fans alike will be treated to yet another faithful video game adaptation sooner than they may have expected. Although the movie almost didn’t happen,one thing changed Shigeru Miyamoto’s mind about it.

Video game movies are in their heyday. While they have gotten churned out frequently over the last few decades, not all of them have received the best praise. Thesix-filmResident Evilfranchise starring Milla Jovovichcritically bombed consistently throughout its run, and the Alicia Vikander-starring 2018Tomb Raideradaptation meant to jumpstart a franchise got canned pretty much out of the gate.

However,ones centered around animated characters, likeDetective Pikachu,Sonic the Hedgehog,andThe Super Mario Bros.Movie(despite that last one’s underwhelming critical reception) have garnered a lot of support from fans at the box office, partially because they all utilized their games' underlying tones as the backbone to fresh stories. There was no cookie-cutting to fit these games into generic video-game-to-film formulas; the filmmakers understood their source materials and ensured fans saw that, too.

The Legend of Zeldaneeds to maintain that same kind of consistency because, without the franchise’s curiosity-inducing hero’s journey tone,Zeldacould quickly lose much of its integrity. Link would not feel like Link if he was funnily naive; Ganondorf could feel forced if his motives were to be displayed any less barbarically; Hyrule would not feel likeHyrule without sweeping, golden-hour shots of greeneryand village living. Nintendo-related cinematic propertieshave already proven themselves to be profitable investments, and there is no reason whyThe Legend of Zeldacannot follow suit. The only remaining question iswhether Link will speak or remain silent.